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	<title>RedForty - Animated &#187; Turn</title>
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	<link>http://animation.redforty.com</link>
	<description>Class 6 - Short Film</description>
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		<title>The Last 180º Turn</title>
		<link>http://animation.redforty.com/animationmentor/the-last-180%c2%ba-turn/</link>
		<comments>http://animation.redforty.com/animationmentor/the-last-180%c2%ba-turn/#comments</comments>
		<pubDate>Sun, 03 Aug 2008 07:40:01 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[AnimationMentor]]></category>
		<category><![CDATA[Class2]]></category>
		<category><![CDATA[Ballie]]></category>
		<category><![CDATA[Revision]]></category>
		<category><![CDATA[Turn]]></category>
		<category><![CDATA[Weight]]></category>

		<guid isPermaLink="false">http://animation.redforty.com/?p=291</guid>
		<description><![CDATA[Here it is. The very last revision of [post=230 text="The 180º Turn"]. I can&#8217;t work on it anymore. No more time left. [qt:http://animation.redforty.com/uploads//2008/08/180turn_251_r40.mov 640 480]]]></description>
			<content:encoded><![CDATA[<p>Here it is. The very last revision of [post=230 text="The 180º Turn"]. I can&#8217;t work on it anymore. No more time left. <img src='http://animation.redforty.com/wp-includes/images/smilies/icon_sad.gif' alt=':-(' class='wp-smiley' /> </p>
<p>[qt:<a href="http://animation.redforty.com/uploads//2008/08/180turn_251_r40.mov" rel="nofollow">http://animation.redforty.com/uploads//2008/08/180turn_251_r40.mov</a> 640 480]</p>]]></content:encoded>
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		<title>The Best 180º Turn &#8211; Final Stages</title>
		<link>http://animation.redforty.com/animationmentor/best-180%c2%ba-turn-final-stages/</link>
		<comments>http://animation.redforty.com/animationmentor/best-180%c2%ba-turn-final-stages/#comments</comments>
		<pubDate>Thu, 24 Jul 2008 07:49:01 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[AnimationMentor]]></category>
		<category><![CDATA[Class2]]></category>
		<category><![CDATA[Finals]]></category>
		<category><![CDATA[Awesome]]></category>
		<category><![CDATA[Ballie]]></category>
		<category><![CDATA[tur]]></category>
		<category><![CDATA[Turn]]></category>

		<guid isPermaLink="false">http://animation.redforty.com/?p=230</guid>
		<description><![CDATA[**Update** So, after getting my critique about my animation, I&#8217;m starting to see the glaringly obvious blunder of this revision. He&#8217;s too shifty. When he&#8217;s turning around, every pose is extreme, and he lost a lot of contrast in motion with the steady rhythm of the shifting weight. I need to tighten that up. Also, [...]]]></description>
			<content:encoded><![CDATA[<p>**Update**</p>
<p>So, after getting my critique about my animation, I&#8217;m starting to see the glaringly obvious blunder of this revision. He&#8217;s too shifty.</p>
<p>When he&#8217;s turning around, every pose is extreme, and he lost a lot of contrast in motion with the steady rhythm of the shifting weight. I need to tighten that up.</p>
<p>Also, the hop at the end shouldn&#8217;t settle straight into that last pose. If anything, he&#8217;s hop straight back, follow through the arc of motion <em>into</em> that last pose. As in, he needs to hop back and land <em>in that direction</em> before he can switch into the lean on the <em>other side</em>.</p>
<p>And then we&#8217;re good to go. I&#8217;ll probably spend Saturday night fixing it.</p>
<p>[qt:<a href="http://animation.redforty.com/uploads//2008/07/180turn_242_r40.mov" rel="nofollow">http://animation.redforty.com/uploads//2008/07/180turn_242_r40.mov</a> 640 480]</p>
<p style="text-align: center;">. . .</p>
<p>[qt:<a href="http://animation.redforty.com/uploads//2008/07/180turn_241_r40.mov" rel="nofollow">http://animation.redforty.com/uploads//2008/07/180turn_241_r40.mov</a> 640 480]</p>]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>The Better 180º Turn &#8211; Crit #1</title>
		<link>http://animation.redforty.com/animationmentor/the-better-180%c2%ba-turn-crit-1/</link>
		<comments>http://animation.redforty.com/animationmentor/the-better-180%c2%ba-turn-crit-1/#comments</comments>
		<pubDate>Thu, 24 Jul 2008 03:20:19 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[AnimationMentor]]></category>
		<category><![CDATA[Class2]]></category>
		<category><![CDATA[180]]></category>
		<category><![CDATA[Ballie]]></category>
		<category><![CDATA[Turn]]></category>

		<guid isPermaLink="false">http://animation.redforty.com/?p=209</guid>
		<description><![CDATA[I got a crit for my animation from our substitute, Michelle Meeker. She illustrated several key points to address. I&#8217;m using this as more of a scratch pad because I don&#8217;t have any paper near me. So it&#8217;s more for me than you. Bullet Points: As he picks up his feet, his feet should be [...]]]></description>
			<content:encoded><![CDATA[<p>I got a crit for my animation from our substitute, Michelle Meeker. She illustrated several key points to address. I&#8217;m using this as more of a scratch pad because I don&#8217;t have any paper near me. So it&#8217;s more for me than you.</p>
<p>Bullet Points:</p>
<ul>
<li>As he picks up his feet, his feet should be moving more in front of him and not underneath him.</li>
<li>fr 80 to 90, smooth out arc to more of a U. More of a slower up, too. Right now it moves too fast.</li>
<li>fr97 knee moves upward when leg is straight &#8211; fix plz</li>
<li>fr110 foot needs to snap out there before the weight settle. Right now, it slows into right above the ground.</li>
<li>fr190 instead of looking up, he stays looking at the poo</li>
<li>fr50 work spacing to feel less like his foot is stuck</li>
<li>Make him not step through the poo. Storywise, he needs to make more effort to avoid it. Feet further out on each step and arcs high enough to avoid it.</li>
</ul>
<p>Don&#8217;t worry if it doesn&#8217;t make sense. It worked for me <img src='http://animation.redforty.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>]]></content:encoded>
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		<item>
		<title>The Better 180º Turn pt.3</title>
		<link>http://animation.redforty.com/animationmentor/the-better-180%c2%ba-turn-pt3/</link>
		<comments>http://animation.redforty.com/animationmentor/the-better-180%c2%ba-turn-pt3/#comments</comments>
		<pubDate>Fri, 18 Jul 2008 08:39:44 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[AnimationMentor]]></category>
		<category><![CDATA[Class2]]></category>
		<category><![CDATA[180]]></category>
		<category><![CDATA[Ballie]]></category>
		<category><![CDATA[Blocking]]></category>
		<category><![CDATA[Blocking Plus]]></category>
		<category><![CDATA[Turn]]></category>

		<guid isPermaLink="false">http://animation.redforty.com/?p=184</guid>
		<description><![CDATA[Further, further tweaking. Now that the block is in spline mode, it&#8217;s a whole new game. The animation is given a brand &#8220;new life&#8221; that replaces the wonderfully lived &#8220;old life&#8221; of the blocking pass. This &#8220;new life&#8221; starts off sucking quite horribly. I mean, REALLY horrible. The keyframes go from this: To this: And [...]]]></description>
			<content:encoded><![CDATA[<p>Further, further tweaking. Now that the block is in spline mode, it&#8217;s a whole new game. The animation is given a brand <em>&#8220;new</em> <em>life</em>&#8221; that replaces the wonderfully lived &#8220;old life&#8221; of the blocking pass. This &#8220;new life&#8221; starts off sucking quite horribly. I mean, <strong>REALLY</strong> horrible.</p>
<p>The keyframes go from this: <a href="http://animation.redforty.com/wp-content/uploads/2008/07/blocking.png"><img class="size-thumbnail wp-image-195 alignnone" title="blocking" src="http://animation.redforty.com/wp-content/uploads/2008/07/blocking-150x150.png" alt="" /></a> <a href="http://animation.redforty.com/uploads/2008/07/blocking.png"><img class="alignnone size-thumbnail wp-image-195" title="blocking" src="http://animation.redforty.com/uploads/2008/07/blocking-150x150.png" alt="" /></a>To this: <a href="http://animation.redforty.com/uploads/2008/07/splined.png"><img class="alignnone size-thumbnail wp-image-196" title="splined" src="http://animation.redforty.com/uploads/2008/07/splined-150x150.png" alt="" /></a></p>
<p>And after much, Much, MUCH wrangling of the spaghetti in that second picture, it&#8217;s resolved into this:</p>
<p>[qt:<a href="http://animation.redforty.com/uploads/2008/07/turn_blocking_235.mov" rel="nofollow">http://animation.redforty.com/uploads/2008/07/turn_blocking_235.mov</a> 480 360]</p>
<p style="text-align: center;">. . .</p>
<p>Further refining the blocking pass with more sensible keyframes and breakdowns before I spline it.</p>
<p>[qt:<a href="http://animation.redforty.com/wp-content/uploads/2008/07/turn_blocking_234.mov" rel="nofollow">http://animation.redforty.com/wp-content/uploads/2008/07/turn_blocking_234.mov</a> 480 360]</p>
<p style="text-align: center;">. . .</p>
<p>Taking in account what I learned from Michelle Meeker, I went back to the drawing board (blocking). I put in <em>way</em> more keys than before. A helluva lot more breakdowns to hold those long poses. It&#8217;s not as easy as it seems, because in the world of the balancing act, there are no &#8220;real holds&#8221; &#8211; only living holds that need drift in them. For example, when Ballie gets up on one foot, he&#8217;s not entirely in balance. He&#8217;s swinging his weight from up on the foot back to the other. He just does it slowly so that it looks like a balancing act. Either way, here&#8217;s the blocking-plus pass:</p>
<p>[qt:<a href="http://animation.redforty.com/wp-content/uploads/2008/07/turn_blocking_005.mov" rel="nofollow">http://animation.redforty.com/wp-content/uploads/2008/07/turn_blocking_005.mov</a> 480 360]</p>]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		</item>
		<item>
		<title>The Better 180º Turn pt.2</title>
		<link>http://animation.redforty.com/animationmentor/the-better-180%c2%ba-turn-pt2/</link>
		<comments>http://animation.redforty.com/animationmentor/the-better-180%c2%ba-turn-pt2/#comments</comments>
		<pubDate>Sun, 13 Jul 2008 00:10:13 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[AnimationMentor]]></category>
		<category><![CDATA[Class2]]></category>
		<category><![CDATA[Ballie]]></category>
		<category><![CDATA[Turn]]></category>
		<category><![CDATA[Weight]]></category>
		<category><![CDATA[wip]]></category>

		<guid isPermaLink="false">http://animation.redforty.com/?p=156</guid>
		<description><![CDATA[The update to the second playblast. The rest of it. [qt:http://animation.redforty.com/wp-content/uploads/2008/07/turn_blocking_004.mov 480 360] There are already things wrong with it that I can tell. There&#8217;s no anticipation to the movements. At least not enough. . . . The second playblast of this assignment. I&#8217;m taking it out of blocking after addressing all of Steve&#8217;s comments [...]]]></description>
			<content:encoded><![CDATA[<p>The update to the second playblast. The rest of it.<br />
[qt:<a href="http://animation.redforty.com/wp-content/uploads/2008/07/turn_blocking_004.mov" rel="nofollow">http://animation.redforty.com/wp-content/uploads/2008/07/turn_blocking_004.mov</a> 480 360]</p>
<p>There are already things wrong with it that I can tell. There&#8217;s no anticipation to the movements. At least not enough.</p>
<p style="text-align: center;">. . .</p>
<p>The second playblast of this assignment. I&#8217;m taking it out of blocking after addressing all of Steve&#8217;s comments (which I will post here when I&#8217;m not falling asleep). Spent 3 hours just on the first 80 frames. Whew. So yeah, this is only the first part.</p>
<p>[qt:<a href="http://animation.redforty.com/wp-content/uploads/2008/07/turn_blocking_003.mov" rel="nofollow">http://animation.redforty.com/wp-content/uploads/2008/07/turn_blocking_003.mov</a> 480 360]</p>
<p>The first playblast of the first blocking pass for the [post="145" text="Better 180º Turn"].</p>
<p>[qt:<a href="http://animation.redforty.com/wp-content/uploads/2008/07/turn_blocking_002.mov" rel="nofollow">http://animation.redforty.com/wp-content/uploads/2008/07/turn_blocking_002.mov</a> 480 360]</p>
<p>As you can see, I had to exaggerate every pose, every keyframe, every breakdown to keep a solid, appealing animation throughout. All animation is a characature of real life. There is no &#8220;copying it frame by frame&#8221;. If you do that, it will always look horrible on screen. Therefore, we <em>enhance</em> reality. <img src='http://animation.redforty.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>]]></content:encoded>
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		</item>
		<item>
		<title>The Better 180º Turn</title>
		<link>http://animation.redforty.com/animationmentor/the-better-180%c2%ba-turn/</link>
		<comments>http://animation.redforty.com/animationmentor/the-better-180%c2%ba-turn/#comments</comments>
		<pubDate>Fri, 11 Jul 2008 03:24:20 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[AnimationMentor]]></category>
		<category><![CDATA[Class2]]></category>
		<category><![CDATA[Crit]]></category>
		<category><![CDATA[Reference]]></category>
		<category><![CDATA[Sketch]]></category>
		<category><![CDATA[Turn]]></category>

		<guid isPermaLink="false">http://animation.redforty.com/?p=152</guid>
		<description><![CDATA[[qt:http://animation.redforty.com/wp-content/uploads/2008/07/180turn_am_v2.mov 480 360] Well, I got my critique from my Mentor, so-and-so. The main note was that the hop was a bit of a cheat. I needed to actually use my weight-shifting-action to turn around. He wanted to see the muscle of the scene, not the end-result. Not a bad decision. So, I re-shot my [...]]]></description>
			<content:encoded><![CDATA[<p>[qt:<a href="http://animation.redforty.com/wp-content/uploads/2008/07/180turn_am_v2.mov" rel="nofollow">http://animation.redforty.com/wp-content/uploads/2008/07/180turn_am_v2.mov</a> 480 360]</p>
<p>Well, I got my critique from my Mentor, so-and-so. The main note was that the hop was a bit of a cheat. I needed to actually use my weight-shifting-action to turn around. He wanted to see the muscle of the scene, not the end-result. Not a bad decision.</p>
<p>So, I re-shot my turn and this is now approved. I even sketched it out a helluva lot better than my other boards. No, I did not upload them before because they were aweful for showing. These new ones are detailed. To the point, that if someone else needed to take over my shot, they would actually have a helping hand.<strong>*</strong></p>
<p><a href="http://animation.redforty.com/wp-content/uploads/2008/07/180turnsketch02.jpg"><img class="alignnone size-full wp-image-153" title="180turnsketch01" src="http://animation.redforty.com/wp-content/uploads/2008/07/180turnsketch01.jpg" alt="" width="640" height="464" /><img class="alignnone size-full wp-image-154" title="180turnsketch02" src="http://animation.redforty.com/wp-content/uploads/2008/07/180turnsketch02.jpg" alt="" width="640" height="492" /></a><a href="http://animation.redforty.com/wp-content/uploads/2008/07/180turnsketch03.jpg"><img class="alignnone size-full wp-image-155" title="180turnsketch03" src="http://animation.redforty.com/wp-content/uploads/2008/07/180turnsketch03.jpg" alt="" width="640" height="284" /></a></p>
<p><strong>*</strong>In &#8220;the business&#8221;, if you are working with <em>other </em>people, you <em>must</em> be diligent about organization and notes, clear and concise naming conventions, and leave them with a project that won&#8217;t take a week just to figure out.</p>]]></content:encoded>
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		</item>
		<item>
		<title>The 180º Turn</title>
		<link>http://animation.redforty.com/animationmentor/the-180%c2%ba-turn/</link>
		<comments>http://animation.redforty.com/animationmentor/the-180%c2%ba-turn/#comments</comments>
		<pubDate>Fri, 04 Jul 2008 21:38:40 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[AnimationMentor]]></category>
		<category><![CDATA[Class2]]></category>
		<category><![CDATA[180]]></category>
		<category><![CDATA[Ballie]]></category>
		<category><![CDATA[Shift]]></category>
		<category><![CDATA[Turn]]></category>
		<category><![CDATA[Weight]]></category>

		<guid isPermaLink="false">http://animation.redforty.com/?p=145</guid>
		<description><![CDATA[Ok, I&#8217;ve chosen the most difficult task for the first assignment. Ballie will turn around 180 degrees. Doesn&#8217;t sound that complicated, does it? But this thing will have a LOT more detail and nuances than the walk did. Especially when you&#8217;re considering the weight being shifted, the proper timing and spacing to make sure the [...]]]></description>
			<content:encoded><![CDATA[<p>Ok, I&#8217;ve chosen the most difficult task for the first assignment. Ballie will turn around 180 degrees. Doesn&#8217;t sound that complicated, does it? But this thing will have a LOT more detail and nuances than the walk did. Especially when you&#8217;re considering the weight being shifted, the proper timing and spacing to make sure the gravity feels correct, etc&#8230;</p>
<p>This is my video reference:</p>
<p>[qt:<a href="http://animation.redforty.com/wp-content/uploads/2008/07/180turn_am.mov" rel="nofollow">http://animation.redforty.com/wp-content/uploads/2008/07/180turn_am.mov</a> 480 360]</p>]]></content:encoded>
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