I finished it, but I left it at work. Check back to see the finished walk.
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Personality Walk pt2
Daniel
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The Personality Walk
Daniel
So here’s this week’s assignment. The Personality Walk. It’s all about how much personality can you communicate in just a walk cycle. Even a ball with legs can have personality. FFS, just look at Wall-E. It’s a box with so much damn personality it’s ridiculous!
Anyway, I’ve been having a hard time with this. I tried making a walk based on my video reference. But it came out pretty bland and not very appealing. And, it isn’t conveying the personality that I want it to. Here is the rough draft:
It sucked… a lot. So I started exaggerating some of the key poses and sort of ‘fell into’ a new idea. As I was tweaking his ‘extreme ups’, I saw that it kind of looked like a skip. So I decided to run with the idea of having him in a brisk walk with one skip toward the end. I really suck at sketching out my ideas, so I didn’t bother. I just started blocking straight ahead. Here’s the second result:
It’s better, but the timing sucks badly. I’m not really sure how to fix it without re-shooting the video reference with the new idea and recalibrating the timing. Ugh… It’s a lot of work any way you slice it.
Here is the same animation but with smoother timing on the extremes. Overall, the whole thing is shorter.
